Blazing Marshmallow Postmortem
Blazing Marshmallow Developing games has been a long-standing passion of mine. This class and this project have served as a real look into what game development is about and how a team internally manages themselves and deals with motivation, maintaining workflow, and iterating on an idea to fruition. I've started telling my classmates who are struggling with the major as a whole or unsure of what to do that this is the class they should get to as soon as they can because this class truly shows you whether or not you want to work in the games industry. One of the biggest takeaways we learned through this class is the importance of communication and the team being together in wanting a clear goal with what they want the game to be. At the start of development, we had a few different understandings of what the game's end goal was supposed to be. Some of us thought we were making a high paced platformer with various dilemmas for speed and burning while there were a...