Blog Post 6 330

Curves and Reference

Setting up the scene to scale was important


This Vector map was a good find for reference







   I may rebuild these curves but they mainly serve as just me outlining the car and getting an idea for the flow and the ways I may piece it all together in the end. I specifically want to redo the center curve to follow the whole car and not stop at the windshield. Furthermore I want to clean up the lines to remove the top caps so I can instead add them in the detail segments. I'm playing with how I want the Windscreen to fold into the bodywork and how to make it all come together well in the curves.




 




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