Blog Post 7

 Curves To Blocks


Getting the swaying curves of the Ferrari 250 GTO translated to the block-out was a process to say the least. I mainly focused on getting the subdivided to look more accurate (Which still needs a lot of work) 




Furthermore I need to get the back of the car raised to the right height of the cockpit of the car. Managing the curves was also a process. I'm also finding some issues with my side profile reference where comparing to to my real world references. Specifically the front nose is a little off and it I'm seeing the real cars nose doesn't hook out under the apex like the reference led me to believe.















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